BattleTech Compendium: The Rules of Warfare (1994)

ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 0
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
FASA,
Ediciones Zinco S.A.
Spiel-Designer:
Jordan Weisman,
Dale Kemper,
Sharon Turner Mulvihill,
Blaine Pardoe,
Robert Cruz,
Chris Hartford,
Chris Hussey,
J. Andrew Keith,
Bryan Nystul,
Michael Stackpole,
L. Ross Babcock, III,
Jim Musser,
Sam Lewis,
Bryan Librandi,
Samuel Brown Baker,
Jim Long,
Jerry Stenson,
Wm. John Wheeler,
Michael Mulvihill,
Scott Jenkins,
Diane Piron-Gelman,
Clare Hess,
Mike Nystul,
Forest Brown,
Boy F. Peterson, Jr.,
L. R. "Butch" Leeper
Künstler:
Mark Ernst,
Larry MacDougall,
Mike Nielsen,
Allen Nunis,
Earl Geier,
Steve Venters,
Doug Anderson,
Joel Biske,
Duane Loose,
John Paul Lona,
Mike Jackson,
Richard Paine,
David McCoy,
Steve Bryant,
Karl Denham,
Jeff Laubenstein,
James Nelson,
Bryan Librandi
Mechaniken:
Dice Rolling,
Hexagon Grid,
Variable Player Powers
Beschreibung
From the back cover:
"Life is cheap. BattleMechs are expensive." - Advertising slogan, Irian BattleMechs Ltd.
Welcome to the year 3056. The Successor States of the Inner Sphere battle each other and their deadliest enemies, the invading Clans, in endless wars that rage across the Known universe. These epic conflicts are won and lost by BattleMechs, 30-foot tall, humanoid titans of metal that pack enough firepower to destroy entire cities.
BattleTech celebrates its tenth anniversary with the BattleTech Compendium: The Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining the material from from the BattleTech, 3rd Edition, CityTech, 2nd Edition and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniMech designs, rules for miniatures play, and full-color illustrations.
User comment:
Three English editions of this rulebook were released at the same time celebrating 10 years of BattleTech. It was the first over-arching BattleTech rules compendium to remove Land-Air 'Mechs (LAMs) from the standard ruleset, while also dropping all of the AeroTech rules, which were updated seperately and issued as AeroTech 2.
From the back cover:
"Life is cheap. BattleMechs are expensive." - Advertising slogan, Irian BattleMechs Ltd.
Welcome to the year 3056. The Successor States of the Inner Sphere battle each other and their deadliest enemies, the invading Clans, in endless wars that rage across the Known universe. These epic conflicts are won and lost by BattleMechs, 30-foot tall, humanoid titans of metal that pack enough firepower to destroy entire cities.
BattleTech celebrates its tenth anniversary with the BattleTech Compendium: The Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining the material from from the BattleTech, 3rd Edition, CityTech, 2nd Edition and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniMech designs, rules for miniatures play, and full-color illustrations.
User comment:
Three English editions of this rulebook were released at the same time celebrating 10 years of BattleTech. It was the first over-arching BattleTech rules compendium to remove Land-Air 'Mechs (LAMs) from the standard ruleset, while also dropping all of the AeroTech rules, which were updated seperately and issued as AeroTech 2.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-29 04:52:06.116